66 lines
7.0 KiB
Markdown
66 lines
7.0 KiB
Markdown
# Request history and decisions
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This records the supplied conversation's substantive requests in order. It is a consolidated design record, not a verbatim transcript or a claim that every exploratory question has a final answer. Latest explicit requests take precedence.
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1. Build a simple house in Blender on a lush Samford Valley, Brisbane hillside.
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2. Detailed initial brief: a 12 × 6 m open living rectangle, 8 × 5 m sleeping rectangle, mono-pitch roofs, exposed spotted gum, full-height sliding doors, covered verandah and breezeway, ghost future office/guest/workshop rectangles, native planting, food beds, rainwater tanks and warm morning light. Cycles at 2560 × 1440. Derek Sivers/Stewart Brand adaptation philosophy.
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3. Add rooftop solar and an off-grid array layout, rainwater, greenhouse and garden beds for growing food.
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4. Make the house clearly extendible and materials as natural as possible.
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5. Explore cob, mud, bamboo and materials associated with calm/low toxicity. No final all-cob system was selected.
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6. Add an attractive Finnish-style detached sauna (oval acceptable), outdoor shower, tanks, Starlink and one local AI server without a server room. Preferred palette: warm timber, soft clay walls, selective hemp insulation, stone and honest steel connections.
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7. Explain Blender navigation and add a Play-button camera tour. Spread the buildings out; avoid a cramped layout. Clarify the adjoining building's use.
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8. Give the bedroom its own enclosed room adjacent to central kitchen/dining, via a short corridor.
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9. Explore land area for a homestead with a spouse and three children. No surveyed parcel or definitive hectare requirement was adopted.
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10. Explore separate enclosed, customisable spaces for each child, inspired by the modular idea.
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11. **Superseding decision:** remove the solid children's rooms and leave future shadows. Keep one small room as a meditation retreat with cushion/candles. Add vehicle road, garage, workstation and bike racks. Use a transparent viewing side on buildings to see interiors.
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12. Improve low playback FPS. Keep detailed render geometry but use simplified viewport copies.
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13. Make the garage car a Tesla and the overall concept solarpunk.
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14. Explore a build-and-contents cost estimate. No verified quantity-surveyor estimate or adopted budget is contained in this record.
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15. Scope conversion to Unreal Engine 5; add bookshelves full of books, a reading chair and a simple actual UE meditation-room render. The user installed UE locally and asked about plugins.
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16. Put the Blender project and screenshots on the server under Projects. Preserve it over several years for 3D plans, construction-site LiDAR, Blender mockups and a future Unreal walkthrough. Explain Unreal room camera animation.
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17. Add the Derek Sivers building article link to the public house project page.
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18. Add Eight Sleep, blackout curtains and air conditioning to the bedroom.
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19. Review the user's blog/values for further house ideas, including pull-ups and free weights.
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20. Approve five additions: covered training with bar/rings/dumbbells/bench/mats; outdoor table for 8–10 and tea/matcha; folding table tennis with a future separate basketball area; shaded garden walking loop ending at a quiet bench; breakfast preparation, pantry/freezer and harvest bench.
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21. Upgrade kitchen fidelity with oven, induction, copper pots and pans and a marble countertop island.
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22. **Current layout revision:** remove the ping-pong/table-tennis area because it lacks cohesion. Improve geometric relationships, an element of symmetry, smooth curves between buildings, and add more gardens/flowers/plants. Implemented as version 004 with aligned pavilions, garden court, curved paths and covered breezeway. The future basketball reserve was not cancelled.
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23. **Current preservation request:** create a repository on git.rehbock.xyz that keeps this context and the Blender file. The user explicitly instructed using SSH into rehbock.xyz to do this. Repository setup uses the server's existing authenticated Git key and private push-to-create capability.
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## Milestones
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- v001: initial server project archive, public gallery, reading library and actual Unreal meditation study.
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- v002: bedroom sleep setup.
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- v003: daily-life additions and detailed kitchen; 30-chapter, 2½-minute tour.
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- v004: table-tennis area removed; coherent garden-centred layout and flowering landscape; private Git repository and consolidated context.
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## Still to decide
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Actual property and required area; surveyed levels/boundaries; planning approvals and bushfire/flood response; engineering and detailed accessible circulation; quantities/budget; product selections and energy/water balances; server hardware; final botanical planting plan; large LiDAR storage and independent backups; full Unreal conversion and interactive walkthrough. Preserve these as future work rather than assuming they are completed.
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## Subsequent visibility decision
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Marcus explicitly authorised making the repository public: “You can make it public.” The repository contents and design context are therefore publicly accessible. This supersedes the earlier private-visibility choice.
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## Version 005 request
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Marcus asked: “Can you make my water tanks a shipping container?” Implemented as a container-style enclosure with two separate sealed tanks inside, with updated plumbing, service access, plan, camera chapter and rendered views.
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## Version 006 request
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Marcus asked: “Ok nice, can you also put a statue of hte buddha somewhere and open in blender”. Added a seated weathered-limestone Buddha on a low stone plinth north of the meditation pavilion, facing east into the shared garden court. The statue has a draped robe, folded hands, lowered eyes, elongated earlobes and a carved topknot. Position (-12.4, 15.35), clear of both the room and curved walking route. Added a lightweight viewport proxy and chapter 31 to the Play tour (2 min 35 sec total). The scene opens on the statue. Existing house, container water module, future shadows and landscaping remain intact.
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## Version 007 request — 12 September 2026
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Marcus asked for more overall fidelity, a start on a walkable Unreal Engine 5 simulation, and a video to show prospective house-building clients. Implemented a new detailed Blender revision, short animated concept film, and an actual whole-site Unreal first-person prototype; all prior design constraints remain.
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## Bedroom bed note
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Marcus asked for a note on the Blender bedroom: the bed should be built into the
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wall rather than stand as free furniture, so it stays rigid and quiet in use.
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Recorded as a requirement in `decisions/2026-09-11-bed-wall-integrated.md`. Not
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yet modelled — the scene still shows a free-standing bed.
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## Version 008 — Tesla and daylight
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Selected the existing 7K Studio Tesla Model 3 and added clear daytime lighting to Unreal. Full licensed revision is stored privately at `/home/marcus/projects-private/samford-valley-home-v008`; public v007 binaries remain available. See `decisions/2026-09-15-v008-tesla-and-daylight.md`. The v007 movie is unchanged.
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