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samford-valley-home/unreal/unreal-walkthrough-verification.json

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{
"floor_traces": {
"verandah": "hit",
"living": "hit",
"corridor": "hit",
"bedroom": "hit",
"meditation": "hit",
"garage": "hit",
"garden": "hit",
"training": "hit"
},
"movement": {
"pawn": "BP_HomesteadWalker_C",
"start_cm": [
0.0,
-455.0,
208.91514610554694
],
"end_cm": [
0.0,
-109.60040087932742,
204.15000746399463
],
"distance_cm": 345.3995991206726,
"movement_mode": "<MovementMode.MOVE_WALKING: 1>",
"controller_possessed": true,
"sampled_positions": 44
},
"status": "PASS: saved level, eight floor traces and possessed character walking from verandah into living entry"
}