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samford-valley-home/unreal/unreal-build-checks.json

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{
"meshes": 229,
"materials": 117,
"collision_meshes": 179,
"first_person_class": "<Object '/Game/Homestead/Walkthrough/BP_HomesteadWalker.BP_HomesteadWalker_C' (0xb55aea97000) Class 'BlueprintGeneratedClass'>",
"spawn_blender_metres": [
0,
4.55,
2.03
],
"level_saved": true,
"movement_test": "PASS: saved level, eight floor traces and possessed character walking from verandah into living entry",
"render": "Actual Unreal overview and verandah captures completed",
"lighting": "Northeast sun, architectural fill and Lumen GI",
"walk_distance_cm": 345.3995991206726
}