Document licensed Tesla revision and daylight Unreal walkthrough

This commit is contained in:
2026-09-15 17:48:37 +10:00
parent ac5407f073
commit cdf0d311ac
24 changed files with 668 additions and 6 deletions

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@@ -0,0 +1,39 @@
{
"floor_traces": {
"verandah": "hit",
"living": "hit",
"corridor": "hit",
"bedroom": "hit",
"meditation": "hit",
"garage": "hit",
"garden": "hit",
"training": "hit"
},
"movement": {
"pawn": "BP_HomesteadWalker_C",
"start_cm": [
0.0,
-455.0,
208.91514610554694
],
"end_cm": [
0.0,
-109.60077457824171,
204.1499967251696
],
"distance_cm": 345.3992254217583,
"movement_mode": "<MovementMode.MOVE_WALKING: 1>",
"controller_possessed": true,
"sampled_positions": 59
},
"tesla_collision": {
"walk_stopped_before_car": true,
"position_cm": [
-170.0,
1651.1851263218496,
154.14999469910472
]
},
"status": "PASS: Tesla blocks walking, eight floor traces and possessed character walking from verandah into living entry",
"verification_scope": "Play-in-editor checks preceded final lighting-only corrections and removal of the non-colliding opaque haze box; fresh final daylight screenshots are recorded separately."
}