Preserve the pending wall-integrated bed decision with the presentation revision
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@@ -22,3 +22,5 @@ Read README.md, docs/PROJECT-CONTEXT.md, docs/REQUEST-HISTORY.md and the latest
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- v007 has a separate client cinematic and an actual whole-site Unreal walking project at unreal/SamfordHomestead. Do not describe Unreal as meditation-only anymore. Read walkthroughs/CLIENT-PRESENTATION-V007.md.
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- Never attach evaluated temporary Blender material IDs to persistent meshes: resolve materials through bpy.data.materials by name. Invalid evaluated references caused a save-time crash during this revision and were fixed.
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- Test Unreal collision in a fully initialized play world; editor startup traces can run before physics is ready. Set complex-as-simple collision, refresh the mesh section and save.
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- Bedroom bed is to be built into the wall, rigid and quiet, not a free-standing frame. Recorded in decisions/2026-09-11-bed-wall-integrated.md and still to be modelled.
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decisions/2026-09-11-bed-wall-integrated.md
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decisions/2026-09-11-bed-wall-integrated.md
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# Wall-integrated bed
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Marcus asked that the bedroom bed be built into the wall rather than stand as
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free furniture, so that it stays rigid and quiet in use instead of rocking,
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creeping across the floor or knocking against the lining.
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Requirement for the Blender bedroom and for eventual builder documentation:
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- Bed platform fixed to the bedroom wall framing, not a free-standing frame on legs.
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- Load carried into the wall structure and the floor, so the bed cannot slide or rack.
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- Head end hard against the wall, with no separate headboard able to knock the lining.
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- Detailed for quiet: isolate the mattress platform from the wall sheeting and avoid
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metal-on-metal fixings that develop a creak.
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- Keep under-bed and bedside access for the Eight Sleep hub cabling and for cleaning.
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- Retain the existing sleep setup: Eight Sleep Pod cover, ventilated bedside hub,
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indoor/outdoor air conditioning, lined blackout curtains, timber and linen finishes.
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Not yet modelled. The bedroom scene still shows a free-standing bed; fold this
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into the next bedroom revision along with the chapter 08 camera framing.
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Concept-stage note: the wall framing, fixings and load path for a cantilevered or
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wall-hung platform have not been engineered. A builder or engineer has to confirm
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the wall can take it before this is treated as buildable.
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@@ -87,3 +87,7 @@ Added a seated weathered-limestone Buddha on a low stone plinth north of the med
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## Version 007 presentation work
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Marcus requested more overall Blender fidelity, a start on a walkable UE5 simulation, and a video suitable for showing the house concept to clients. Enhanced materials, softened edges, woven pendants, ceramics, living textiles, leaf geometry and path detail preserve the existing programme and coordinates. Current Blender stills are presentation-overview.png, presentation-kitchen.png and presentation-garden.png. The separate cinematic has eight three-second animated shots. The client MP4 adds opening/closing cards for 30 seconds total. It is 1080p/24 fps delivery from 1440×810 Cycles source frames at 6 fps, interpolated within each shot and upscaled. It has no audio. Describe it as a first concept presentation rather than final photorealistic marketing output.
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## Pending wall-integrated bed requirement
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A 11 September 2026 note requests that the bed be rigidly built into wall framing with a considered load path, quiet isolation and Eight Sleep access. This was recorded without a geometry edit in decisions/2026-09-11-bed-wall-integrated.md. The v007 presentation retains the current free-standing bed; incorporate the wall-integrated platform in the next bedroom design revision, with its fixings and load path still subject to engineering.
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@@ -52,3 +52,10 @@ Marcus asked: “Ok nice, can you also put a statue of hte buddha somewhere and
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## Version 007 request — 12 September 2026
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Marcus asked for more overall fidelity, a start on a walkable Unreal Engine 5 simulation, and a video to show prospective house-building clients. Implemented a new detailed Blender revision, short animated concept film, and an actual whole-site Unreal first-person prototype; all prior design constraints remain.
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## Bedroom bed note
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Marcus asked for a note on the Blender bedroom: the bed should be built into the
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wall rather than stand as free furniture, so it stays rigid and quiet in use.
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Recorded as a requirement in `decisions/2026-09-11-bed-wall-integrated.md`. Not
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yet modelled — the scene still shows a free-standing bed.
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@@ -3,7 +3,7 @@
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"files": {
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".gitignore": "d38c3a1d58416906185c4c7695ea24f9401be3b610fcce0e624f41dff9fe1675",
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"AGENTS.md": "2a54ff767d553c573d024b36dad9f7924b3aac4f335a69212486ae979d698ef2",
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"README.md": "903a431234608261cb998f6bff42bfc566462253a5f165bf569e3ee12dc71edd",
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@@ -44,9 +44,10 @@
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