Add enhanced house presentation, client film and walkable Unreal prototype
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30
unreal/unreal-walkthrough-verification.json
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30
unreal/unreal-walkthrough-verification.json
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@@ -0,0 +1,30 @@
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{
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"floor_traces": {
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"verandah": "hit",
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"living": "hit",
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"corridor": "hit",
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"bedroom": "hit",
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"meditation": "hit",
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"garage": "hit",
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"garden": "hit",
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"training": "hit"
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},
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"movement": {
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"pawn": "BP_HomesteadWalker_C",
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"start_cm": [
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0.0,
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-455.0,
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208.91514610554694
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],
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"end_cm": [
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0.0,
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-109.60040087932742,
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204.15000746399463
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],
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"distance_cm": 345.3995991206726,
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"movement_mode": "<MovementMode.MOVE_WALKING: 1>",
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"controller_possessed": true,
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"sampled_positions": 44
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},
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"status": "PASS: saved level, eight floor traces and possessed character walking from verandah into living entry"
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}
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