package com.marcus.meditationtimer

/** Selectable session-gong sounds (key → label). Key persisted in settings. */
val GONG_SOUNDS = listOf(
    "bowl" to "Bowl",
    "deep" to "Deep",
    "bright" to "Bright",
    "bell" to "Bell",
    "twin" to "Twin",
)

fun gongRes(key: String): Int = when (key) {
    "deep" -> R.raw.gong_deep
    "bright" -> R.raw.gong_bright
    "bell" -> R.raw.gong_bell
    "twin" -> R.raw.gong_twin
    else -> R.raw.gong
}
