GTD quadrant launcher icon; build speedups: arm64-only, 8G gradle heap, cached SDK step
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Build & Release APK / build (push) Failing after 14m4s
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Build & Release APK / build (push) Failing after 14m4s
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -10,7 +10,7 @@
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# Specifies the JVM arguments used for the daemon process.
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# The setting is particularly useful for tweaking memory settings.
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# Default value: -Xmx512m -XX:MaxMetaspaceSize=256m
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org.gradle.jvmargs=-Xmx2048m -XX:MaxMetaspaceSize=512m
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org.gradle.jvmargs=-Xmx8192m -XX:MaxMetaspaceSize=1024m
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# When configured, Gradle will run in incubating parallel mode.
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# This option should only be used with decoupled projects. More details, visit
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@@ -28,7 +28,9 @@ android.enablePngCrunchInReleaseBuilds=true
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# Use this property to specify which architecture you want to build.
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# You can also override it from the CLI using
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# ./gradlew <task> -PreactNativeArchitectures=x86_64
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reactNativeArchitectures=armeabi-v7a,arm64-v8a,x86,x86_64
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# arm64 only: Pixel is arm64-v8a; x86/v7a builds are wasted time + APK bloat.
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# Add back x86_64 temporarily if an emulator build is ever needed.
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reactNativeArchitectures=arm64-v8a
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# Use this property to enable support to the new architecture.
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# This will allow you to use TurboModules and the Fabric render in
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