GTD quadrant launcher icon; build speedups: arm64-only, 8G gradle heap, cached SDK step
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Build & Release APK / build (push) Failing after 14m4s

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-08-07 19:31:46 -07:00
parent ad16522461
commit 035a114e58
7 changed files with 132 additions and 23 deletions

View File

@@ -10,7 +10,7 @@
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
# Default value: -Xmx512m -XX:MaxMetaspaceSize=256m
org.gradle.jvmargs=-Xmx2048m -XX:MaxMetaspaceSize=512m
org.gradle.jvmargs=-Xmx8192m -XX:MaxMetaspaceSize=1024m
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
@@ -28,7 +28,9 @@ android.enablePngCrunchInReleaseBuilds=true
# Use this property to specify which architecture you want to build.
# You can also override it from the CLI using
# ./gradlew <task> -PreactNativeArchitectures=x86_64
reactNativeArchitectures=armeabi-v7a,arm64-v8a,x86,x86_64
# arm64 only: Pixel is arm64-v8a; x86/v7a builds are wasted time + APK bloat.
# Add back x86_64 temporarily if an emulator build is ever needed.
reactNativeArchitectures=arm64-v8a
# Use this property to enable support to the new architecture.
# This will allow you to use TurboModules and the Fabric render in